Пример #1
0
    void UnFreeze()
    {
        List <Life> listRAW = new List <Life>();

        //CM.SearchLifeMListInBoat(ref listRAW, LifeMType.ALL);
        CM.SearchLifeMList(ref listRAW, null, LifeMType.ALL, LifeMCamp.ALL, MapSearchStlye.AllWorld, null, 0);
        foreach (Life item in listRAW)
        {
            item.Contiune();
            item.SetDark(false);
        }
        MaterialM.DarkRevertBattleEnv();
        ParticleEffect.StaticPlay(true);
        Bullet.ContinueAll();
    }
Пример #2
0
    void UnFreeze()
    {
        m_Skin.Scale(new Vector3(1.0f, 1.0f, 1.0f));
        List <Life> listRAW = new List <Life>();

        //CM.SearchLifeMListInBoat(ref listRAW, LifeMType.ALL);
        CM.SearchLifeMList(ref listRAW, null, LifeMType.ALL, LifeMCamp.ALL, MapSearchStlye.AllWorld, null, 0);
        foreach (Life item in listRAW)
        {
            item.Contiune();
            item.SetDark(false);
        }
        MaterialM.DarkRevertBattleEnv();
        (m_LifePrent as Role).ResetPos();
        ParticleEffect.StaticPlay(true);
        Bullet.ContinueAll();
    }