private void LoadMatchups()
        {
            foreach (List <MatchupModel> matchups in Tournament.Rounds)
            {
                if (matchups.First().MatchupRound == SelectedRound)
                {
                    Matchups.Clear();
                    foreach (MatchupModel m in matchups)
                    {
                        if (m.Winner == null || !UnplayedOnly)
                        {
                            Matchups.Add(m);
                        }
                    }
                }
            }

            if (Matchups.Count > 0)
            {
                SelectedMatchup = Matchups.First();
            }
        }