private void sendStatistics() { MatchPlayerStatistic statistic = new MatchPlayerStatistic(); statistic.MatchId = Id; foreach (User user in Users) { Tuple <User, bool> tuple = new Tuple <User, bool>(user, Winners.Contains(user)); statistic.userList.Add(tuple); } ServerSystemController.AddStatistic(statistic); }
public void AddStatistic(MatchPlayerStatistic statistic) { remoteObject.AddStatistic(statistic); }
public void AddStatistic(MatchPlayerStatistic statistic) { ServerSystem.GetInstance().Statistics.Add(statistic); }