public static string GetBase64EncodedName(this MatchPlayerModel matchPlayer)
 {
     try
     {
         byte[] data = nameEncoding.GetBytes(matchPlayer.Name);
         return(Convert.ToBase64String(data));
     }
     catch
     {
         return("UNKNOWN");
     }
 }
Пример #2
0
 public static void SetPlayerItems(this DotaPlayer obj, MatchPlayerModel data, List <GameItem> allItems)
 {
     obj.Items = new List <DotaItems>()
     {
         AddItemToSlot(data.Item0, 0, allItems),
         AddItemToSlot(data.Item1, 1, allItems),
         AddItemToSlot(data.Item2, 2, allItems),
         AddItemToSlot(data.Item3, 3, allItems),
         AddItemToSlot(data.Item4, 4, allItems),
         AddItemToSlot(data.Item5, 5, allItems),
         AddItemToSlot(data.ItemNeutral, 6, allItems)
     };
     obj.BackPacks = new List <DotaItems>()
     {
         AddItemToSlot(data.Backpack0, 0, allItems),
         AddItemToSlot(data.Backpack1, 1, allItems),
         AddItemToSlot(data.Backpack2, 2, allItems)
     };
 }
Пример #3
0
 public static DotaPlayer DefaultInitialize(MatchPlayerModel data)
 {
     return(new DotaPlayer()
     {
         AccountId = data.AccountId,
         HeroId = data.HeroId,
         Level = data.Level,
         Kills = data.Kills,
         Deaths = data.Deaths,
         Assists = data.Assists,
         LastHits = data.LastHits,
         Denies = data.Denies,
         GoldPerMinute = data.GoldPerMinute,
         ExperiencePerMinute = data.ExperiencePerMinute,
         NetWorth = data.GoldSpent,
         HeroDamage = data.HeroDamage,
         HeroHealing = data.HeroHealing,
         TowerDamage = data.TowerDamage
     });
 }
Пример #4
0
        /// <summary>
        /// master
        /// </summary>
        private void Draw(MatchPlayerModel model, int count)
        {
            for (var i = 0; i < count; i++)
            {
                if (!model.Deck.Any())
                {
                    photonView.RPC(nameof(EndGame), RpcTarget.AllBuffered, model.PlayerId);
                    _modelList.Clear();
                    return;
                }

                var card = model.Deck.First();
                model.Deck.RemoveAt(0);
                model.Hand.Add(card);

                photonView.RPC(nameof(AnimationGame), RpcTarget.AllBuffered, model.PlayerId, "draw", "");
                var playerList = PhotonNetwork.PlayerList;
                foreach (var player in playerList)
                {
                    if (player.UserId == model.PlayerId)
                    {
                        photonView.RPC(nameof(UpdateGame), player,
                                       model.PlayerId,
                                       model.Deck.Select(d => - 1).ToArray(),
                                       model.Field.Select(d => d).ToArray(),
                                       model.Hand.Select(d => d).ToArray());
                    }
                    else
                    {
                        photonView.RPC(nameof(UpdateGame), player,
                                       model.PlayerId,
                                       model.Deck.Select(d => - 1).ToArray(),
                                       model.Field.Select(d => d).ToArray(),
                                       model.Hand.Select(d => - 1).ToArray());
                    }
                }
            }
        }