public MyMatchSettings(TowerFall.LevelSystem levelSystem, TowerFall.Modes mode, MatchLengths matchLength) : base(levelSystem, mode, matchLength) { this.LevelSystem = levelSystem; this.Mode = mode; this.MatchLength = matchLength; this.Teams = new MatchTeams(Allegiance.Neutral); this.Variants = new MatchVariants(false); }