// Use this for initialization void Start() { numPos = 3; menuSel = 0; vThresh = 0.5f; mLoc = new SPoint [numPos]; mLoc [0] = new SPoint (100.0f, 5.0f); mLoc [1] = new SPoint (100.0f, -15.0f); mLoc [2] = new SPoint (100.0f, -35.0f); inputTmr = new STimer (lTime); selTmr = new STimer (lTime); mh = GameObject.FindGameObjectWithTag ("MatchHelper").GetComponent ("MatchHelper") as MatchHelper; DebugSelDisplay (mh.GetDebugMode ()); stockNum = mh.GetStocks (); stockDisp.text=stockNum.ToString(); }