/// <summary> /// 离开匹配的处理 /// </summary> /// <param name="client"></param> /// <param name="playerID"></param> private void OnMatchStop(MOBAClient client, int playerID) { bool result = matchCache.LeaveMatch(client, playerID); if (result) { Send(client, OperationCode.PlayerCode, OpPlayer.MatchStop, 0, "离开匹配成功"); } }