Пример #1
0
    public static void Trigger(MasterMenuControllerCustom menuArg, bool isOpeningArg)
    {
        e.menu      = menuArg;
        e.isOpening = isOpeningArg;

        MMEventManager.TriggerEvent(e);
    }
 /// <summary>
 /// Sets up list of menus that denote what menus is open.
 /// </summary>
 /// <param name="menuArg"></param>
 /// <param name="isOpeningArg"></param>
 private void RefreshOpenMenus(MasterMenuControllerCustom menuArg, bool isOpeningArg)
 {
     // if given menu is considered open when it is closing OR closed when it is opening
     if (openMenus.Exists(iterMenu => iterMenu == menuArg) != isOpeningArg)
     {
         // if menu opening
         if (isOpeningArg)
         {
             // add menu to list of open menus
             openMenus.Add(menuArg);
         }
         // else menu closing
         else
         {
             // remove menu from list of open menus
             openMenus.Remove(menuArg);
         }
     }
 }
Пример #3
0
 /// <summary>
 /// Initializes a new instance of the struct.
 /// </summary>
 /// <param name="menuArg"></param>
 /// <param name="isOpeningArg"></param>
 public MenuActivationEvent(MasterMenuControllerCustom menuArg, bool isOpeningArg)
 {
     menu      = menuArg;
     isOpening = isOpeningArg;
 }