Пример #1
0
    //function that starts the stream takes in energy quality skill charm comp
    public void startStream(int energy, MasterGameObject.strQuality strQuality, int skill, int charm, int comp)
    {
        cashPerInt = Random.RandomRange(1, 15);

        isStreaming = true;
        if (energy < 5)
        {

            Debug.Log("failed to stream, energy too low");
            return;
        }
        length = energy;
        cashPerStream = cashPerInt;
    }
Пример #2
0
        public static void Run()
        {
            MasterGameObject mgo = new MasterGameObject();

            Console.WriteLine(mgo);

            Console.WriteLine("\nWhen new level is reached ...");
            object saved = mgo.GetCurrentState();

            mgo.ChangeCurrentState();
            Console.WriteLine(mgo);

            Console.WriteLine("\nWhen a restore is required ...");
            mgo.RestoreState(saved);
            Console.WriteLine(mgo);
        }
Пример #3
0
 void Awake()
 {
     DontDestroyOnLoad(this.gameObject);
     instance = this;
 }