async Task ExecuteLoadMarinesCommand() { if (IsBusy) { return; } IsBusy = true; try { Marines.Clear(); var marines = await DataStore.GetMarinesAsync(true); //var counter = 1; foreach (var marine in marines) { //marine.Order = counter; Marines.Add(marine); //counter++; } } catch (Exception ex) { Debug.WriteLine(ex); } finally { IsBusy = false; } }
static void Main(string[] args) { Console.WriteLine("EX 7A - C# - Military Unit (Implementing Inheritance)\n"); Marines myMarines = new Marines(); Marines.Talk(); myMarines.Motivate(); Console.WriteLine(); JuniorEnlisted juniorMarine = new JuniorEnlisted(); JuniorEnlisted.Dedication(); juniorMarine.Motivate(); Console.WriteLine(); Nco myNCO = new Nco(); Nco.Greetings(); myNCO.Motivate(); Console.WriteLine(); TactVehicles vehicles = new TactVehicles(); TactVehicles.StartUp(); TactVehicles.GoFast(); vehicles.Stop(); Console.WriteLine(); Atv allTerrain = new Atv(); Atv.TopSpeed(); allTerrain.Stop(); Console.WriteLine(); Hmmwv myhmmwvv = new Hmmwv(); Hmmwv.Speed(); myhmmwvv.Stop(); }