public int CalculeazaMarime(MarimeTable globalMarime) { if (globalMarime == MarimeTable.Patru) { return(4); } if (globalMarime == MarimeTable.Cinci) { return(5); } if (globalMarime == MarimeTable.Sase) { return(6); } if (globalMarime == MarimeTable.Sapte) { return(7); } if (globalMarime == MarimeTable.Opt) { return(8); } if (globalMarime == MarimeTable.Noua) { return(9); } return(10); }
private void btn_ok_Click(object sender, EventArgs e) { CuloarePiesa culoareajucatorului = CuloarePiesa.Alb; RadioButton butonculoare = RadioButtonHelper.GetCheckedRadio(groupBox1); if (butonculoare == btn_Negru) { culoareajucatorului = CuloarePiesa.Negru; } MarimeTable SizeeL = MarimeTable.Patru; MarimeTable SizeeC = MarimeTable.Patru; if (String.Equals(comboBox1.Text, "5")) { SizeeL = MarimeTable.Cinci; } if (String.Equals(comboBox1.Text, "6")) { SizeeL = MarimeTable.Sase; } if (String.Equals(comboBox1.Text, "7")) { SizeeL = MarimeTable.Sapte; } if (String.Equals(comboBox1.Text, "8")) { SizeeL = MarimeTable.Opt; } if (String.Equals(comboBox1.Text, "9")) { SizeeL = MarimeTable.Noua; } if (String.Equals(comboBox1.Text, "10")) { SizeeL = MarimeTable.Zece; } if (String.Equals(comboBox2.Text, "5")) { SizeeC = MarimeTable.Cinci; } if (String.Equals(comboBox2.Text, "6")) { SizeeC = MarimeTable.Sase; } if (String.Equals(comboBox2.Text, "7")) { SizeeC = MarimeTable.Sapte; } if (String.Equals(comboBox2.Text, "8")) { SizeeC = MarimeTable.Opt; } if (String.Equals(comboBox2.Text, "9")) { SizeeC = MarimeTable.Noua; } if (String.Equals(comboBox2.Text, "10")) { SizeeC = MarimeTable.Zece; } newGameInfo = new NewGameInfo(culoareajucatorului, SizeeC, SizeeL); }
/// <summary> /// Create a record of new game settings /// </summary> /// <param name="color">Player color</param> /// <param name="engineThinkTimeInMs">Ms to allow the engine to come /// up with a best move</param> public NewGameInfo(CuloarePiesa color, MarimeTable marime1, MarimeTable marime2) { playerColor = color; SizeC = marime1; SizeL = marime2; }