private void Awake() { if (Instance == null) { Instance = this; } UIController = FindObjectOfType <MapUiController>(); UIController.GetComponent <CanvasGroup>().alpha = 1; var mapInfo = Core.NetworkClient.State.MapLoginInfo; if (mapInfo == null) { throw new Exception("Map Login info cannot be null"); } Core.NetworkClient.HookPacket(ZC.NOTIFY_STANDENTRY11.HEADER, OnEntitySpawn); Core.NetworkClient.HookPacket(ZC.NOTIFY_NEWENTRY11.HEADER, OnEntitySpawn); Core.NetworkClient.HookPacket(ZC.NOTIFY_MOVEENTRY11.HEADER, OnEntitySpawn); Core.NetworkClient.HookPacket(ZC.NOTIFY_VANISH.HEADER, OnEntityVanish); Core.NetworkClient.HookPacket(ZC.NOTIFY_MOVE.HEADER, OnEntityMovement); //Others movement Core.NetworkClient.HookPacket(ZC.NPCACK_MAPMOVE.HEADER, OnEntityMoved); Core.NetworkClient.HookPacket(ZC.HP_INFO.HEADER, OnEntityHpChanged); Core.NetworkClient.HookPacket(ZC.STOPMOVE.HEADER, OnEntityMovement); Core.NetworkClient.HookPacket(ZC.NOTIFY_EFFECT2.HEADER, OnEffect); Core.NetworkClient.HookPacket(ZC.RESURRECTION.HEADER, OnEntityResurrected); Core.NetworkClient.HookPacket(ZC.SPRITE_CHANGE2.HEADER, OnSpriteChanged); Core.NetworkClient.HookPacket(ZC.ACTION_FAILURE.HEADER, OnActionFailure); Core.Instance.InitManagers(); Core.Instance.InitCamera(); Core.Instance.SetWorldLight(worldLight); Core.Instance.BeginMapLoading(mapInfo.mapname); //var entity = Core.EntityManager.SpawnPlayer(Core.NetworkClient.State.SelectedCharacter); //Core.Session = new Session(entity, Core.NetworkClient.State.LoginInfo.AccountID); //Core.Session.SetCurrentMap(mapInfo.mapname); var entity = Session.CurrentSession.Entity as Entity; entity.transform.position = new Vector3(mapInfo.PosX, Core.PathFinding.GetCellHeight(mapInfo.PosX, mapInfo.PosY), mapInfo.PosY); /** * Hack */ CharacterCamera charCam = GameObject.FindObjectOfType <CharacterCamera>(); charCam.SetTarget(entity.EntityViewer.transform); entity.SetReady(true); }
void Awake() { if (Instance == null) { Instance = this; } #region NPCS Core.NetworkClient.HookPacket(ZC.SAY_DIALOG.HEADER, NpcBox.OnNpcMessage); Core.NetworkClient.HookPacket(ZC.CLOSE_DIALOG.HEADER, NpcBox.AddCloseButton); Core.NetworkClient.HookPacket(ZC.WAIT_DIALOG.HEADER, NpcBox.AddNextButton); Core.NetworkClient.HookPacket(ZC.CLOSE_SCRIPT.HEADER, NpcBox.CloseAndReset); Core.NetworkClient.HookPacket(ZC.MENU_LIST.HEADER, NpcMenu.SetMenu); #endregion NpcMenu.OnNpcMenuSelected = OnNpcMenuSelected; }