public static void CreateTriggerCommand(string value, WorldClient client)
        {
            List <MapTriggerRecord> maptriggers = MapTriggerRecord.GetMapTriggerByMap(client.Character.Record.MapId);

            for (int i = 0; i < maptriggers.Count(); i++)
            {
                if (maptriggers[i].CellId == client.Character.Record.CellId)
                {
                    client.Character.Reply("Trigger Allready exist");
                    return;
                }
            }
            string[]         valuesplit = value.Split(' ');
            string           type       = valuesplit[0].ToLower();
            MapTriggerRecord trigger;

            if (type == "teleport")
            {
                int TargetMap  = Int32.Parse(valuesplit[1]);
                int TargetCell = Int32.Parse(valuesplit[2]);
                trigger = new MapTriggerRecord(MapTriggerRecord.PopNextId(), client.Character.Record.MapId, client.Character.Record.CellId, (int)MapTriggersEnum.TELEPORT, TargetMap, TargetCell);
            }
            else
            {
                trigger = new MapTriggerRecord(MapTriggerRecord.PopNextId(), client.Character.Record.MapId, client.Character.Record.CellId, 0, 0, 0);
            }
            trigger.AddElement();
            client.Character.Reply("Trigger Added");
            return;
        }
        public static void HandleMapMovementConfirm(GameMapMovementConfirmMessage message, WorldClient client)
        {
            client.Character.Record.CellId = client.Character.MovedCell;
            List <MapTriggerRecord> triggers = MapTriggerRecord.GetMapTriggerByMap(client.Character.Record.MapId);

            for (int i = 0; i < triggers.Count(); i++)
            {
                if (triggers[i].CellId == client.Character.MovedCell)
                {
                    if ((MapTriggersEnum)triggers[i].TriggerType == MapTriggersEnum.TELEPORT)
                    {
                        client.Character.Teleport(triggers[i].TargetMapId, (short)triggers[i].TargetCellId);
                    }
                }
            }
            client.Character.MovedCell = 0;
        }