private void Awake()
 {
     if (instance == null)
     {
         DontDestroyOnLoad(this.gameObject);
         instance = this;
     }
     else
     {
         Destroy(this.gameObject);
     }
 }
Пример #2
0
    //---------------------------------------------------------------
    void OnMouseUp()
    {
        ScrollSnapRect scrollSnapRect = GameObject.FindObjectOfType <ScrollSnapRect>();

        if (!scrollSnapRect)          //in case displayed in Input Section
        {
            return;
        }
        if (scrollSnapRect.GetDragStatus() == false)
        {
            MapSelectManager mapMng = GameObject.FindObjectOfType <MapSelectManager>();
            mapMng.DisplayGoButton();
            PlayerPrefManager.SetCurrentLevelName(mapName);
        }
    }