Пример #1
0
        public static MapProgression Get(Guid playerID, string areaResref)
        {
            var key = BuildKey(playerID, areaResref);

            if (!DB.Exists(key))
            {
                var entity = new MapProgression
                {
                    AreaResref = areaResref
                };

                Set(playerID, entity);
                return(entity);
            }

            return(DB.Get <MapProgression>(key));
        }
Пример #2
0
        public static void Set(Guid playerID, MapProgression entity)
        {
            var key = BuildKey(playerID, entity.AreaResref);

            DB.Set(key, entity);
        }