public ServerDestructibleObjectListener(Contexts contexts) : base(contexts, ETriggerObjectType.DestructibleObject, MapObjectMatcher.AllOf(MapObjectMatcher.EntityKey, MapObjectMatcher.TriggerObjectId, MapObjectMatcher.DestructibleObjectFlag, MapObjectMatcher.DestructibleData)) { _detachCallback = new ServerFracturedChunkDetachCallback(contexts); }
public ServerGlassyObjectListener(Contexts contexts) : base(contexts, ETriggerObjectType.GlassyObject, MapObjectMatcher.AllOf( MapObjectMatcher.EntityKey, MapObjectMatcher.TriggerObjectId, MapObjectMatcher.GlassyData)) { _currentTime = contexts.session.currentTimeObject; }
public ClientGlassyObjectListener(Contexts contexts) : base(contexts, ETriggerObjectType.GlassyObject, MapObjectMatcher.AllOf(MapObjectMatcher.EntityKey, MapObjectMatcher.TriggerObjectId, MapObjectMatcher.GlassyData, MapObjectMatcher.RawGameObject), MapObjectMatcher.AllOf(MapObjectMatcher.EntityKey, MapObjectMatcher.TriggerObjectId, MapObjectMatcher.GlassyData) .NoneOf(MapObjectMatcher.RawGameObject)) { }
public ServerDestructibleObjectUpdateSystem(Contexts contexts) { _destructObjListener = new ServerDestructibleObjectListener(contexts); _glassyObjListener = new ServerGlassyObjectListener(contexts); _context = contexts.mapObject; _eventObjects = _context.GetGroup(MapObjectMatcher.AllOf(MapObjectMatcher.EntityKey, MapObjectMatcher.TriggerObjectId, MapObjectMatcher.TriggerObjectEvent, MapObjectMatcher.TriggerObjectEventFlag, MapObjectMatcher.RawGameObject)); _currentTime = contexts.session.currentTimeObject; }
public ClientDestructibleObjectListener(Contexts contexts) : base(contexts, ETriggerObjectType.DestructibleObject, MapObjectMatcher.AllOf(MapObjectMatcher.EntityKey, MapObjectMatcher.TriggerObjectId, MapObjectMatcher.DestructibleObjectFlag, MapObjectMatcher.DestructibleData, MapObjectMatcher.RawGameObject), MapObjectMatcher.AllOf(MapObjectMatcher.EntityKey, MapObjectMatcher.TriggerObjectId, MapObjectMatcher.DestructibleObjectFlag, MapObjectMatcher.DestructibleData) .NoneOf(MapObjectMatcher.RawGameObject)) { _detachCallback = new ClientFracturedChunkDetachCallback(); }
public ClientDestructibleObjectUpdateSystem(Contexts contexts) { _destructObjListener = new ClientDestructibleObjectListener(contexts); _glassyObjListener = new ClientGlassyObjectListener(contexts); _context = contexts.mapObject; _destructibleObjects = _context.GetGroup(MapObjectMatcher.AllOf(MapObjectMatcher.EntityKey, MapObjectMatcher.TriggerObjectId, MapObjectMatcher.DestructibleData, MapObjectMatcher.RawGameObject)); _glassyObjects = _context.GetGroup(MapObjectMatcher.AllOf(MapObjectMatcher.EntityKey, MapObjectMatcher.TriggerObjectId, MapObjectMatcher.GlassyData, MapObjectMatcher.RawGameObject)); _eventObjects = _context.GetGroup(MapObjectMatcher.AllOf(MapObjectMatcher.EntityKey, MapObjectMatcher.TriggerObjectId, MapObjectMatcher.TriggerObjectEvent, MapObjectMatcher.TriggerObjectEventFlag, MapObjectMatcher.RawGameObject)); _sessionObjects = contexts.session.clientSessionObjects; }
protected override IGroup <MapObjectEntity> GetIGroup(Contexts contexts) { return(contexts.mapObject.GetGroup(MapObjectMatcher.AllOf(MapObjectMatcher.DoorData, MapObjectMatcher.RawGameObject))); }