Пример #1
0
        protected override IEnumerable <GameObject> CreateObjs()
        {
            var player = new OrthographicMovingObjectFactory()
                         .CreateMovingObject(Tsx.Create(Path.Combine("Characters", "Gareth.tsx")), _player.Transform.Location, new ZIndex(3))
                         .Add(new TopDownMovement {
                Speed = 0.2f
            });

            PlayerLocation.Current = new PlayerLocation {
                MapName = GetType().Name, Transform = player.World
            };

            yield return(player);

            var cameraPosition = Transform2.CameraZero;

            cameraPosition.Center = player.World.Center - new Vector2(800, 450);
            yield return(Entity
                         .Create("Player Camera", cameraPosition)
                         .Add(new Camera())
                         .AttachTo(player));

            foreach (var tile in new OrthographicTileMapFactory().CreateMap(Tmx.Create(Path.Combine("Maps", "Large.tmx"))))
            {
                yield return(tile);
            }
            foreach (var mapEvent in MapEventsFactory.Create(Path.Combine("Content", "Maps", "Large.events")).InstantiateEvents())
            {
                yield return(mapEvent);
            }
        }
Пример #2
0
        protected override IEnumerable <GameObject> CreateObjs()
        {
            var player = new OrthographicMovingObjectFactory()
                         .CreateMovingObject(Tsx.Create(Path.Combine("Characters", "Gareth.tsx")), _player.Transform.Location, new ZIndex(3))
                         .Add(new TopDownMovement {
                Speed = 0.2f
            });

            PlayerLocation.Current = new PlayerLocation {
                MapName = GetType().Name, Transform = player.World
            };

            yield return(player);

            var cameraPosition = Transform2.CameraZero;

            cameraPosition.Center = player.World.Center - new Vector2(800, 450);
            yield return(Entity
                         .Create("Player Camera", cameraPosition)
                         .Add(new Camera())
                         .AttachTo(player));

            foreach (var tile in new OrthographicTileMapFactory().CreateMap(Tmx.Create(Path.Combine("Maps", "FireCave.tmx"))))
            {
                yield return(tile);
            }

            yield return(Entity.Create("Start Battle", new Transform2(new TilePosition(3, 5, 48), new Size2(48 * 3, 10)))
                         .Add(new Collision {
                IsBlocking = false
            })
                         .Add(x => new BoxCollider(x.World))
                         .Add(new StepTrigger())
                         .Add(new OnCollision {
                Action = x => x.IfEquals(player, () => Navigate.To(BattleFactory.Create()))
            }));

            foreach (var mapEvent in MapEventsFactory.Create(Path.Combine("Content", "Maps", "FireCave.events")).InstantiateEvents())
            {
                yield return(mapEvent);
            }
        }