Пример #1
0
    public static void MapEnemyDataSet()
    {
        MapEnemyList MapEnemyList = MapManager.ReturnEnemyList();

        EnemyMaxCount     = MapEnemyList.EnemyCount;
        MapEnemyTypeList  = MapEnemyList.EnemyType;
        MapEnemyTypeCount = MapEnemyTypeList.Count;
        for (int i = 0; i <= EnemyMaxCount; i++)
        {
            EnemyIdList.Add(i);
        }
    }
Пример #2
0
    public void SetUp()
    {
        List <int> EnemyTypeList00 = new List <int> {
            0, 1
        };
        MapEnemyList EnemyList00 = new MapEnemyList(EnemyTypeList00, 3);

        List <int> EnemyTypeList10 = new List <int> {
            0
        };
        MapEnemyList EnemyList10 = new MapEnemyList(EnemyTypeList10, 2);

        List <int> EnemyTypeList20 = new List <int> {
            1
        };
        MapEnemyList EnemyList20 = new MapEnemyList(EnemyTypeList20, 3);

        List <int> EnemyTypeList01 = new List <int> {
            0
        };
        MapEnemyList EnemyList01 = new MapEnemyList(EnemyTypeList01, 4);

        List <int> EnemyTypeList11 = new List <int> {
            1
        };
        MapEnemyList EnemyList11 = new MapEnemyList(EnemyTypeList11, 5);

        List <int> EnemyTypeList21 = new List <int> {
            0
        };
        MapEnemyList EnemyList21 = new MapEnemyList(EnemyTypeList21, 3);

        List <int> EnemyTypeList02 = new List <int> {
            0
        };
        MapEnemyList EnemyList02 = new MapEnemyList(EnemyTypeList02, 2);

        List <int> EnemyTypeList12 = new List <int> {
            1
        };
        MapEnemyList EnemyList12 = new MapEnemyList(EnemyTypeList12, 8);

        List <int> EnemyTypeList22 = new List <int> {
            0, 1
        };
        MapEnemyList EnemyList22 = new MapEnemyList(EnemyTypeList22, 9);

        EnemyList = new MapEnemyList[3, 3] {
            { EnemyList00, EnemyList10, EnemyList20 },
            { EnemyList01, EnemyList11, EnemyList21 },
            { EnemyList02, EnemyList12, EnemyList22 }
        };
    }