/// <summary> /// Starts loading the configurations. /// </summary> private void LoadConfigurations() { SetState("Loading configurations"); GameConfiguration.Load(); MapConfiguration.Load(); MapsetConfiguration.Load(); // Trigger options which must be applied on entering the game. GameConfiguration.MasterVolume.Trigger(); GameConfiguration.UseParallax.Trigger(); GameConfiguration.ResolutionQuality.Trigger(); GameConfiguration.GlobalOffset.Trigger(); GameConfiguration.PersistNotificationLevel.Trigger(); GameConfiguration.LogToNotificationLevel.Trigger(); LoadMapManager(); }