Пример #1
0
        private void ProcessLoadedTiles()
        {
            MapArea data  = null;
            var     index = 0;

            lock (mLoadedData)
            {
                if (mLoadedData.Count > 0)
                {
                    data = mLoadedData[0];
                    mLoadedData.RemoveAt(0);
                    index = data.IndexX + data.IndexY * 0xFF;
                    if (mAreas.ContainsKey(index))
                    {
                        data.Dispose();
                        return;
                    }
                }
            }

            if (data == null)
            {
                return;
            }

            var tile = new MapAreaRender(data.IndexX, data.IndexY);

            tile.AsyncLoaded(data);
            mAreas.Add(index, tile);
        }
Пример #2
0
 public void AfterTest()
 {
     mAreaUnderTest.Dispose();
 }