private bool FindActiveGenerator(Generator g) { Operational component = g.GetComponent <Operational>(); ManualGenerator component2 = g.GetComponent <ManualGenerator>(); if ((Object)component2 == (Object)null) { return(component.IsActive); } return(component.IsOperational && component2.IsPowered); }
public override void DoPostConfigureComplete(GameObject go) { GeneratedBuildings.RegisterLogicPorts(go, LogicOperationalController.INPUT_PORTS_0_0); go.AddOrGet <LogicOperationalController>(); go.GetComponent <KPrefabID>().AddTag(RoomConstraints.ConstraintTags.IndustrialMachinery, false); go.AddOrGet <BuildingComplete>().isManuallyOperated = true; go.AddOrGet <LoopingSounds>(); Prioritizable.AddRef(go); Generator generator = go.AddOrGet <Generator>(); generator.powerDistributionOrder = 10; ManualGenerator manualGenerator = go.AddOrGet <ManualGenerator>(); manualGenerator.SetSliderValue(50f, 0); manualGenerator.workLayer = Grid.SceneLayer.BuildingFront; KBatchedAnimController kBatchedAnimController = go.AddOrGet <KBatchedAnimController>(); kBatchedAnimController.fgLayer = Grid.SceneLayer.BuildingFront; kBatchedAnimController.initialAnim = "off"; Tinkerable.MakePowerTinkerable(go); }
public static void Postfix(ref Worker worker, float dt, ref ManualGenerator __instance) { if (!Settings.Instance.Gym.IncludeRoom) { return; } if (RoomTypes_AllModded.IsInTheRoom(__instance, RoomTypeGymData.RoomId)) { if (string.IsNullOrEmpty(AthleticsId)) { AthleticsId = Db.Get().Attributes.Athletics.Id; } AttributeLevels component = worker.GetComponent <AttributeLevels>(); if (component != null && Settings.Instance.Gym.Bonus.HasValue) { component.AddExperience(AthleticsId, dt * Settings.Instance.Gym.Bonus.Value, DUPLICANTSTATS.ATTRIBUTE_LEVELING.ALL_DAY_EXPERIENCE); } } }
void Update() { if (Input.GetKeyDown(KeyCode.Mouse0)) { fromTag.enabled = true; toTag.enabled = true; line.enabled = true; fromTag.transform.position = from = Util.cursorWorldPosition; } if (toTag.enabled) { toTag.transform.position = to = Util.cursorWorldPosition; } if (line.enabled) { line.SetPositions(new Vector3[] { from, to }); } if (Input.GetKeyUp(KeyCode.Mouse0)) { var gen = new ManualGenerator() { maxNodeConnection = 100, mergeDist = Util.eps }; var seg = gen.Validate(new Segment(from, to), storage); if (seg != null) { mesh.AddSegment(seg.Value); storage.Add(seg.Value); } fromTag.enabled = false; toTag.enabled = false; line.enabled = false; } }
public void RemoveManualGenerator(ManualGenerator manual_generator) { manualGenerators.Remove(manual_generator); }
public void AddManualGenerator(ManualGenerator manual_generator) { manualGenerators.Add(manual_generator); }