public static void PrepareManuallyBuiltDeckForThePlayerAndGetReadyForSaving(Card[] cards) { playerDeckBuilder = ManualDeckBuider.Create(cards); int[] cardIndexes = ((ManualDeckBuider)playerDeckBuilder).GetIndexOfEachCardPrototype(); PrepareDeckIndexesForSaving(cardIndexes); }
public static void PrepareLoadedDeckForThePlayer(int[] cardIndexes) { playerDeckBuilder = ManualDeckBuider.Create(cardIndexes); }