// Update is called once per frame void Update() { mods[0] = time_bar.value; mods[1] = speed_bar.value; parent_maneuver.mod_string = "T: " + mods[0].ToString("#.##") + "\nSp: " + mods[1].ToString("#.##"); parent_maneuver.ChangeModifier("duration", mods[0]); parent_maneuver.ChangeModifier("speed", mods[1]); }
// Update is called once per frame void Update() { mods[0] = degree_bar.value; parent_maneuver.mod_string = "Deg: " + mods[0]; parent_maneuver.ChangeModifier("degree", mods[0]); }