Пример #1
0
 // Use this for initialization
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else
     {
         Destroy(gameObject);
         return;
     }
     DontDestroyOnLoad(gameObject);
     foreach (Sound s in sounds)
     {
         s.source      = gameObject.AddComponent <AudioSource>();
         s.source.clip = s.clip;
         s.source.name = s.name;
         s.source.loop = s.loop;
         s.source.outputAudioMixerGroup = mixerGroup;
         s.source.spatialBlend          = s.spatialBlend;
         //s.source.spatialBlend = 1;
     }
     foreach (Sound s in themeSounds)
     {
         s.source      = gameObject.AddComponent <AudioSource>();
         s.source.clip = s.clip;
         s.source.name = s.name;
         s.source.loop = s.loop;
         s.source.outputAudioMixerGroup = mixerGroup;
     }
 }
Пример #2
0
 //metodo para seleccionar a la chica
 //al iniciar el juego es cambiado a en menu
 void Start()
 {
     boosterScriptInstancia    = FindObjectOfType <BoosterScript>();
     obstaculeInstancia        = FindObjectOfType <Obstacule>();
     managerAudioInstancia     = FindObjectOfType <ManagerAudio>();
     playerControllerInstancia = FindObjectOfType <PlayerController>();
     setGameState(GameState.menu);
     chooceBoy();
 }
Пример #3
0
 private void Awake()
 {
     Instance = this;
 }
Пример #4
0
 void Awake()
 {
     Instance = this;
     m_Souce  = GetComponent <AudioSource>();
 }