public void LegendaryItems() { ManagementSystem _legendaryTest = new ManagementSystem(); CollectionAssert.AreEquivalent(new int[] { 0, 80 }, _legendaryTest.LegendaryItems(5)); CollectionAssert.AreEquivalent(new int[] { 0, 80 }, _legendaryTest.LegendaryItems(10)); CollectionAssert.AreEquivalent(new int[] { 0, 80 }, _legendaryTest.LegendaryItems(20)); CollectionAssert.AreEquivalent(new int[] { 0, 80 }, _legendaryTest.LegendaryItems(25)); }
public void BackstagePasses() { ManagementSystem _backstagePassesTest = new ManagementSystem(); CollectionAssert.AreEquivalent(new int[] { 10, 25 }, _backstagePassesTest.BackstagePasses(5, 15, 20)); CollectionAssert.AreEquivalent(new int[] { 5, 26 }, _backstagePassesTest.BackstagePasses(5, 10, 15)); CollectionAssert.AreEquivalent(new int[] { -5, 0 }, _backstagePassesTest.BackstagePasses(10, 5, 20)); CollectionAssert.AreEquivalent(new int[] { 0, 50 }, _backstagePassesTest.BackstagePasses(15, 15, 20)); }
public void AgedBrie() { ManagementSystem _agedBrieTest = new ManagementSystem(); CollectionAssert.AreEquivalent(new int[] { -3, 5 }, _agedBrieTest.AgedBrie(5, 2, 0)); CollectionAssert.AreEquivalent(new int[] { 0, 20 }, _agedBrieTest.AgedBrie(10, 10, 10)); CollectionAssert.AreEquivalent(new int[] { -15, 45 }, _agedBrieTest.AgedBrie(30, 15, 15)); CollectionAssert.AreEquivalent(new int[] { -45, 50 }, _agedBrieTest.AgedBrie(50, 5, 20)); }
public void ConjuredItems() { ManagementSystem _conjuredItemsTest = new ManagementSystem(); CollectionAssert.AreEquivalent(new int[] { -2, 0 }, _conjuredItemsTest.ConjuredItems(5, 3, 6)); CollectionAssert.AreEquivalent(new int[] { -7, 0 }, _conjuredItemsTest.ConjuredItems(10, 3, 6)); CollectionAssert.AreEquivalent(new int[] { 5, 10 }, _conjuredItemsTest.ConjuredItems(5, 10, 20)); CollectionAssert.AreEquivalent(new int[] { 0, 0 }, _conjuredItemsTest.ConjuredItems(10, 10, 20)); }
public void NormalItems() { ManagementSystem _normalItemsTest = new ManagementSystem(); CollectionAssert.AreEquivalent(new int[] { 5, 15 }, _normalItemsTest.NormalItems(5, 10, 20)); CollectionAssert.AreEquivalent(new int[] { 0, 2 }, _normalItemsTest.NormalItems(5, 5, 7)); CollectionAssert.AreEquivalent(new int[] { -15, 0 }, _normalItemsTest.NormalItems(25, 10, 20)); CollectionAssert.AreEquivalent(new int[] { -20, 0 }, _normalItemsTest.NormalItems(25, 5, 7)); }
/* * Cheap and not perfect Singleton initialization. * * *@Katja */ void Awake() { if (Instance == null) { Instance = this; DontDestroyOnLoad(gameObject); } else { Destroy(gameObject); } SceneManager.sceneLoaded += startLevel; }