// Use this for initialization void Start() { // 移動不可状態 moveFlag = false; moveForward = 0; stopSwordFlag = false; effectPos = Vector3.zero; MS = GameObject.Find("ManagementButtonFlag").GetComponent <ManagementScript>(); }
// Use this for initialization void Start() { HJS = GameObject.Find("Barrel").GetComponent <HitJudgmentScript>(); MS = GameObject.Find("ManagementButtonFlag").GetComponent <ManagementScript>(); SB = GameObject.Find("StartButton").GetComponent <StartButton>(); MoveArrow = 0; // ボタンの初期座標を代入 parentPosition = gameObject.transform.position; }
private void Start() { DontDestroyOnLoad(gameObject); gm = FindObjectOfType <ManagementScript>(); if (isLocalPlayer) { FindObjectOfType <TeamSelect>().localPlayer = this; FindObjectOfType <DetailScript>().localPlayer = this; gm.localPlayer = this; } transform.parent = gm.transform; gm.players.Add(gameObject); gm.startingPlayers.Add(pName); }
void Start() { ReadMap(); GeneratePathfindingGraph(); GenerateMapVisual(); AdjustPathfindingGraph(); PlayerScript[] players = FindObjectsOfType <PlayerScript>(); foreach (PlayerScript player in players) { player.map = this; player.SpawnTeam(); } if (gm == null) { gm = FindObjectOfType <ManagementScript>(); } }