/// <summary> /// 打开面板 /// </summary> public void OpenPanel <T>(UILayer layer, object[] param = null) where T : UIBase { var panelName = typeof(T).Name; var uiMgr = ManagementCenter.GetManager <UIManager>(); var parent = uiMgr.GetLayer(layer).transform; if (parent.Find(panelName) != null) { return; } var resMgr = ManagementCenter.GetManager <ResourceManager>(); //resMgr.LoadResAsset(panelName, AssetsType.UI, delegate(UnityEngine.Object prefab) //{ // if (prefab != null) // { // GameObject panelObj = CreatePanelInternal<T>(panelName, prefab as GameObject, parent, param); // panelObj.GetComponent<Canvas>().sortingOrder = (int)layer + parent.childCount; // } //}); var resPath = "Prefabs/UI/" + panelName; resMgr.LoadAssetAsync <GameObject>(resPath, new string[] { panelName }, delegate(UnityEngine.Object[] prefabs) { if (prefabs != null && prefabs[0] != null) { GameObject panelObj = CreatePanelInternal <T>(panelName, prefabs[0] as GameObject, parent, param); panelObj.GetComponent <Canvas>().sortingOrder = (int)layer + parent.childCount; } }); }
public NetworkClNode ConfigureNode() { List <NodeInput> ports = new List <NodeInput>(); string nodeName = null; ManagementClientPort managementPort = null; NetworkNodeSender sender = null; while (configReader.Read()) { if (configReader.IsStartElement()) { if (configReader.NodeType == XmlNodeType.Element) { if (configReader.Name == "port") { int portNumber = int.Parse(configReader.GetAttribute("local")); int tcp = int.Parse(configReader.GetAttribute("tcp")); string stm = configReader.GetAttribute("stm"); ports.Add(new NodeInput(tcp, portNumber, StmLevelExt.GetContainer(stm))); } else if (configReader.Name == "cloud-server") { int tcp = int.Parse(configReader.GetAttribute("tcp")); sender = new NetworkNodeSender(tcp); } else if (configReader.Name == "managment-port") { int portNumber = int.Parse(configReader.GetAttribute("number")); managementPort = new ManagementClientPort(portNumber); } else if (configReader.Name == "node" && configReader.IsStartElement()) { nodeName = configReader.GetAttribute("name"); } } } } SynchronousPhysicalInterface spi = new SynchronousPhysicalInterface(ports, sender, nodeName); TransportTerminalFunction ttf = new TransportTerminalFunction(spi, NodeMode.CLIENT); AdaptationFunction adpt = new AdaptationFunction(ttf); NetworkClNode node = new NetworkClNode(adpt, nodeName); //TODO List <StreamData> records = new List <StreamData>(); records.Add(new StreamData(1, StmLevel.STM1, VirtualContainerLevel.VC32, 0, 0)); //node.AddStreamData(records); ManagementCenter managementCenter = new ManagementCenter(managementPort, node); managementPort.SetManagementCenter(managementCenter); managementPort.StartListening(); foreach (NodeInput input in ports) { input.SetUpServer(10000, 10); input.StartListening(); } return(node); }
public NetworkNode configureNode() { List <NodeInput> ports = new List <NodeInput>(); string nodeName = null; string nodeType = null; ManagementPort managementPort = null; NetworkNodeSender sender = null; while (configReader.Read()) { if (configReader.IsStartElement()) { if (configReader.NodeType == XmlNodeType.Element) { if (configReader.Name == "port") { int portNumber = int.Parse(configReader.GetAttribute("local")); int tcp = int.Parse(configReader.GetAttribute("tcp")); string stm = configReader.GetAttribute("stm"); ports.Add(new NodeInput(tcp, portNumber, StmLevelExt.GetContainer(stm))); } else if (configReader.Name == "cloud-server") { int tcp = int.Parse(configReader.GetAttribute("tcp")); sender = new NetworkNodeSender(tcp); } else if (configReader.Name == "managment-port") { int portNumber = int.Parse(configReader.GetAttribute("number")); managementPort = new ManagementPort(portNumber); } else if (configReader.Name == "node" && configReader.IsStartElement()) { nodeName = configReader.GetAttribute("name"); nodeType = configReader.GetAttribute("type"); } } } } SynchronousPhysicalInterface spi = new SynchronousPhysicalInterface(ports, sender, nodeName); TransportTerminalFunction ttf = new TransportTerminalFunction(spi, getMode(nodeType)); HigherOrderPathConnection hpc = new HigherOrderPathConnection(ttf); NetworkNode node = new NetworkNode(hpc, ttf, nodeName); ManagementCenter managementCenter = new ManagementCenter(managementPort, node); managementPort.SetManagementCenter(managementCenter); managementPort.StartListening(); foreach (NodeInput input in ports) { input.SetUpServer(10000, 10); input.StartListening(); } return(node); }
/// <summary> /// 执行Lua方法 /// </summary> public static object[] CallMethod(string module, string func, params object[] args) { var luaMgr = ManagementCenter.GetManager <LuaManager>(); if (luaMgr == null) { return(null); } return(luaMgr.CallFunction(module + "." + func, args)); }
/// <summary> /// /// 寻找路径 /// </summary> public void FindPath(int npcId, Vector3 position) { if (Time.unscaledTime > lastRepath + repathRate && seeker.IsDone()) { lastRepath = Time.unscaledTime; var npcMgr = ManagementCenter.GetManager <NpcManager>(); NpcView npcView = npcMgr.GetNpc(npcId) as NpcView; seeker.StartPath(npcView.gameObject.transform.position, position, OnPathComplete); } }
private void OnClick() { switch (btnSoundType) { case SoundType.Button: break; } var soundMgr = ManagementCenter.GetManager <SoundManager>(); soundMgr.Play("Audios/20001"); }
/// <summary> /// 进入主场景 /// </summary> protected override void Enter() { base.Enter(); var panelMgr = ManagementCenter.GetManager <PanelManager>(); panelMgr.OpenPanel <UI_MainGame>(UILayer.Common); logicMgr = new LogicManager(); logicMgr.Initialize(); }
/// <summary> /// 进入状态 /// </summary> public override void Enter() { base.Enter(); myNpcId = npcFsm.GetVar <int>("myNpcId"); var npcMgr = ManagementCenter.GetManager <NpcManager>(); NpcView npc = npcMgr.GetNpc(myNpcId.value) as NpcView; npc.FindPath(myNpcId.value, GetEndPoint()); }
/// <summary> /// 初始化 /// </summary> void Initialize() { BaseBeheviour.Initialize(); DontDestroyOnLoad(gameObject); var gameMgr = ManagementCenter.GetManager <GameManager>(); if (gameMgr != null) { gameMgr.Initialize(); } }
/// <summary> /// 初始化 /// </summary> void Initialize() { BaseBehaviour.Initialize(); DontDestroyOnLoad(gameObject); //防止销毁自己 var gameMgr = ManagementCenter.GetManager <GameManager>(); if (gameMgr != null) { gameMgr.Initialize(); //初始化游戏管理器 } }
protected void Initialize(int port) { IsRunning = false; repository = LogManager.CreateRepository("NETCoreRepository"); XmlConfigurator.Configure(repository, new FileInfo("log4net.config")); logger = LogManager.GetLogger(repository.Name, typeof(AppServer)); ManagementCenter.Initialize(); StartServer(port); }
protected override void Enter() { base.Enter(); Find <Button>(gameObject, "Button").onClick.AddListener(() => { var sceneMgr = ManagementCenter.GetManager <CSceneManager>(); sceneMgr.ChangeScene("BattleScene", "Map_1"); var panelMgr = ManagementCenter.GetManager <PanelManager>(); panelMgr.ClosePanel("UI_Prop"); }); }
/// <summary> /// 进入战斗UI /// </summary> protected override void Enter() { Find <Button>(gameObject, "Btn1").onClick.AddListener(delegate() { var panelMgr = ManagementCenter.GetManager <PanelManager>(); panelMgr.OpenPanel <UI_Prop>(UILayer.Fixed); //CTimer timeMgr = ManagementCenter.GetExtManager("TimerManager") as CTimer; //timeMgr.AddTimer(3, 0, (obj)=> //{ // panelMgr.OpenPanel<UI_Second>(UILayer.Fixed); //}); }); }
static int GetExtManager(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); string arg0 = ToLua.CheckString(L, 1); object o = ManagementCenter.GetExtManager(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
/// <summary> /// 加载地图 /// </summary> protected void LoadMap(string mapName, Action callback) { var resPath = "Maps/" + mapName; var resMgr = ManagementCenter.GetManager <ResourceManager>(); resMgr.LoadAssetAsync <GameObject>(resPath, new string[] { mapName }, delegate(UnityEngine.Object[] prefabs) { if (prefabs != null && prefabs[0] != null) { var gameObj = Instantiate <GameObject>(prefabs[0] as GameObject); gameObj.transform.SetParent(battleScene); gameObj.transform.localScale = Vector3.one; gameObj.transform.localPosition = Vector3.zero; callback?.Invoke(); } }); }
public override void Initialize() { GameObject startPoint = GameObject.Find("Scene_0/PathObject/PathPoint/startPoint"); var npcMgr = ManagementCenter.GetManager <NpcManager>(); var npcModule = moduleMgr.GetModule <NpcModule>(); NpcData npcData = npcModule.CreateNpcData(1000); npcData.roleid = 1000; npcData.fsm = new NpcFSM(); npcModule.AddNpcData(npcData); //var roleView = npcMgr.CreateNpc<NpcView>(npcData, IdleScene.transform); //npcMgr.AddNpc(npcData.npcid, roleView); //roleView.Initialize(npcData, startPoint.transform.position, ()=> //{ // npcData.fsm.Initialize(npcData.npcid); //}); }
/// <summary> /// UI自定义事件列表 /// </summary> /// <returns></returns> public override Dictionary <GameEvent, Callback <object[]> > CtorEvent() { Dictionary <GameEvent, Callback <object[]> > eventDic = new Dictionary <GameEvent, Callback <object[]> >(); //加载进度条事件 eventDic[GameEvent.SCENE_LOAD_PROGRESS] = delegate(object[] param) { SetProgress((float)param[0]); }; //加载完成 eventDic[GameEvent.SCENE_LOAD_COMPLETE] = delegate(object[] param) { var timeMgr = ManagementCenter.GetExtManager("TimerManager") as CTimer; timeMgr.AddTimer(0.5f, 0, (obj) => { var panelMgr = ManagementCenter.GetManager <PanelManager>(); panelMgr.ClosePanel("UI_Loading"); }); }; return(eventDic); }
static int _CreateManagementCenter(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { ManagementCenter obj = new ManagementCenter(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: ManagementCenter.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public void SetManagementCenter(ManagementCenter center) { this.center = center; }