public async Task ManagedCreateDataArrayByFillTest() { using (var ctx = new ManagedContext()) { await CreateDataArrayByFillTest(ctx); } }
public async Task ManagedMLPTrainBPTTGDOfflineTest() { using (var ctx = new ManagedContext()) { await MLPTrainRecTest(ctx, GradientComputationMethod.BPTT, GetGDRules(WeigthUpdateMode.Offline, 0.01f)); } }
public async Task ManagedMLPComputeTest() { using (var ctx = new ManagedContext()) { await MLPComputeTest(ctx); } }
public async Task ManagedCalculateMSETest() { using (var ctx = new ManagedContext()) { await CalculateMSETest(ctx); } }
public async Task ManagedMLPTrainGlobalRecCETest() { using (var ctx = new ManagedContext()) { await MLPTrainRecTest(ctx, GradientComputationMethod.None, GetCERules(0.025f, 0.05f, 0.5f, 10)); } }
public async Task ManagedMLPTrainGlobalRecABTest() { using (var ctx = new ManagedContext()) { await MLPTrainRecTest(ctx, GradientComputationMethod.None, GetABRules(0.01f, 0.01f, 0.95f)); } }
public void Awake() { Context = new UnityContext(gameObject); var managedTypes = GetType().Assembly.GetTypes() .Where(type => type.IsDefined(typeof(ManagedAttribute))) .ToDictionary(type => type, type => type.GetCustomAttribute <ManagedAttribute>()); foreach (var managedType in managedTypes) { // Key : type // Value : ManagedAttribute if (managedType.Value.ManagedType == ManagedType.Singleton) { Context.GetManaged(managedType.Key); } } }
public ManagedContextTest() { _context = new ManagedContext(); _context.Register(typeof(ManagedContextTest).Assembly); }
public ManagedContextTest(ITestOutputHelper output) { _context = new ManagedContext(); }
public async Task ManagedMLPTrainFFGDOfflineTest() { using (var ctx = new ManagedContext()) { await MLPTrainFFTest(ctx, GetGDRules(WeigthUpdateMode.Offline, 0.1f)); } }
public ManagedContextTest(ITestOutputHelper output) { _context = new ManagedContext(); _context.Register(typeof(ManagedContextTest).Assembly); }