Пример #1
0
        private void Awake()
        {
            var insideStudio = Application.productName == "CharaStudio";

            MakerAPI.Init(insideStudio);
            CharacterApi.Init();
        }
Пример #2
0
        private void Awake()
        {
            EnableDebugLoggingSetting = Config.Wrap("", "Show debug messages", "Enables display of additional log messages when certain events are triggered within KKAPI. Useful for plugin devs to understand when controller messages are fired. Changes take effect after game restart.", false);

            var insideStudio = Application.productName == "CharaStudio";

            MakerAPI.Init(insideStudio);
            CharacterApi.Init();
        }
Пример #3
0
        private void Awake()
        {
            var insideStudio = Application.productName.StartsWith("PlayHomeStudio");

            MakerAPI.Init(insideStudio);
            StudioAPI.Init(insideStudio);
            CharacterApi.Init();
            AccessoriesApi.Init();
        }
Пример #4
0
        private void Awake()
        {
            var insideStudio = Application.productName.StartsWith("PlayHomeStudio");

            //todo implement
            MakerAPI.Init(insideStudio);
            StudioAPI.Init(insideStudio);
            CharacterApi.Init();
        }
Пример #5
0
        private void Awake()
        {
            BaseAwake();

            var insideStudio = Application.productName == "StudioNEOV2";

            MakerAPI.Init(insideStudio);
            StudioAPI.Init(insideStudio);
            CharacterApi.Init();
        }
Пример #6
0
        private void Awake()
        {
            BaseAwake();

            var insideStudio = Application.productName == "CharaStudio";

            MakerAPI.Init(insideStudio);
            StudioAPI.Init(insideStudio);
            CharacterApi.Init();
            //todo GameAPI.Init(insideStudio);
        }
Пример #7
0
        private void Start()
        {
            if (CheckIncompatiblePlugin(this, "com.bepis.makerapi", LogLevel.Error))
            {
                Logger.Log(LogLevel.Error | LogLevel.Message, "MakerAPI is no longer supported and is preventing KKAPI from loading!");
                Logger.Log(LogLevel.Error | LogLevel.Message, "Remove MakerAPI.dll and update all mods that used it to fix this.");
                return;
            }

            var insideStudio = Application.productName == "CharaStudio";

            MakerAPI.Init(insideStudio);
            CharacterApi.Init();
        }
Пример #8
0
        private void Start()
        {
            if (!CheckIncompatibilities())
            {
                return;
            }

            var insideStudio = Application.productName == "CharaStudio";

            MakerAPI.Init(insideStudio);
            StudioAPI.Init(insideStudio);
            StudioSaveLoadApi.Init(insideStudio);
            CharacterApi.Init();
            GameAPI.Init(insideStudio);
        }
Пример #9
0
        private void Awake()
        {
            EnableDebugLoggingSetting = new ConfigWrapper <bool>("EnableDebugLogging", GUID, false);

            if (!CheckIncompatibilities())
            {
                return;
            }

            var insideStudio = Application.productName == "CharaStudio";

            MakerAPI.Init(insideStudio);
            StudioAPI.Init(insideStudio);
            StudioSaveLoadApi.Init(insideStudio);
            CharacterApi.Init();
            GameAPI.Init(insideStudio);
        }