public void UpdateFollowWithCamera() { for (int i = 0; i < sceneUnits.Count; ++i) { if (sceneUnits[i].scene != null) { sceneUnits[i].scene.transform.localPosition = MainUICamera.getInstance().position * -1.0f; } } }
public void OnDisable() { KHUIManager manager = KHUIManager.getInstance(); if (manager != null) { manager.Dispatcher.removeEventListener(UIMainScene.ON_ClOSE, OnRecieveClose); manager.Dispatcher.removeEventListener(UIEventDef.ON_PLAY_ClOSE_ANIM, OnRecieveClose); } MainUICamera.getInstance().UnBuild(); }
public void execute() { //if (destX != 0) //{ // MainUICamera.getInstance().DeltaSpeedX = deltaSpeedX; // MainUICamera.getInstance().moveTo(destX, 0); // MainUICamera.getInstance().IsmNewMoveEvt = true; //} //if (distanceX != 0) //{ // MainUICamera.getInstance().DeltaSpeedX = deltaSpeedX; // MainUICamera.getInstance().move(distanceX, 0); //} MainUICamera.getInstance().DestPos = DestPos; MainUICamera.getInstance().calculatePositionPercent(); }
public void _initialize(SceneUIObject _needhideObj) { //_camera = MainUICamera.getInstance(); //_gameObject = _obj; _needHideObj = _needhideObj; _needHideObj.SetActive(true); _openAreaRect = null; buildByResID(); MainUICamera.getInstance().initialize(this); //InitAnimIgnoreWindow(); InitIgnoreLayer(); //InitNeedHideFreeWindow(); //KHUIManager.getInstance().Dispatcher.addEventListener(UIMainScene.ON_OPEN_DONE, OnRecieveOpen); KHUIManager.getInstance().Dispatcher.addEventListener(UIMainScene.ON_ClOSE, OnRecieveClose); KHUIManager.getInstance().Dispatcher.addEventListener(UIEventDef.ON_PLAY_ClOSE_ANIM, OnRecieveClose); stayTimeSpan = Time.realtimeSinceStartup + stayIntervel; }