public Siren(Vehicle vehicle, VCF.vcfroot vcfroot, [Optional] IDictionary <string, object> data) { _vcf = vcfroot; _vehicle = vehicle; Function.Call(Hash.DISABLE_VEHICLE_IMPACT_EXPLOSION_ACTIVATION, _vehicle, true); #if DEBUG CitizenFX.Core.Debug.WriteLine(_vehicle.DisplayName); #endif _tones = new Tones { horn = new Tone(vcfroot.SOUNDS.MainHorn.AudioString, _vehicle, ToneType.Horn), tone1 = new Tone(vcfroot.SOUNDS.SrnTone1.AudioString, _vehicle, ToneType.SrnTon1), tone2 = new Tone(vcfroot.SOUNDS.SrnTone2.AudioString, _vehicle, ToneType.SrnTon2), tone3 = new Tone(vcfroot.SOUNDS.SrnTone3.AudioString, _vehicle, ToneType.SrnTon3), tone4 = new Tone(vcfroot.SOUNDS.SrnTone4.AudioString, _vehicle, ToneType.SrnTon4), panicAlarm = new Tone(vcfroot.SOUNDS.PanicMde.AudioString, _vehicle, ToneType.SrnPnic) }; dual_siren = false; _mainSiren = new MainSiren(ref _tones); if (data != null) { SetData(data); } }
public Siren(ELSVehicle vehicle, Vcfroot vcfroot, IPatterns patt) { _vcf = vcfroot; if (_vcf is null) { Utils.ReleaseWriteLine($"VCF for vehicle {vehicle?.Vehicle?.DisplayName} with netId {vehicle?.NetworkId} is null!"); return; } _elsVehicle = vehicle; _patternController = patt; Utils.DebugWriteLine($"{_vcf.SOUNDS.MainHorn.AudioString}"); Utils.DebugWriteLine($"{_vcf.SOUNDS.SrnTone1.AudioString}"); Utils.DebugWriteLine($"{_vcf.SOUNDS.SrnTone2.AudioString}"); Utils.DebugWriteLine($"{_vcf.SOUNDS.SrnTone3.AudioString}"); Utils.DebugWriteLine($"{_vcf.SOUNDS.SrnTone4.AudioString}"); _tones = new Tones { horn = new Tone(_vcf.SOUNDS.MainHorn.AudioString, _elsVehicle, ToneType.Horn, true, soundSet: _vcf.SOUNDS.MainHorn.SoundSet), tone1 = new Tone(_vcf.SOUNDS.SrnTone1.AudioString, _elsVehicle, ToneType.SrnTon1, _vcf.SOUNDS.SrnTone1.AllowUse, soundSet: _vcf.SOUNDS.SrnTone1.SoundSet), tone2 = new Tone(_vcf.SOUNDS.SrnTone2.AudioString, _elsVehicle, ToneType.SrnTon2, _vcf.SOUNDS.SrnTone2.AllowUse, soundSet: _vcf.SOUNDS.SrnTone2.SoundSet), tone3 = new Tone(_vcf.SOUNDS.SrnTone3.AudioString, _elsVehicle, ToneType.SrnTon3, _vcf.SOUNDS.SrnTone3.AllowUse, soundSet: _vcf.SOUNDS.SrnTone3.SoundSet), tone4 = new Tone(_vcf.SOUNDS.SrnTone4.AudioString, _elsVehicle, ToneType.SrnTon4, _vcf.SOUNDS.SrnTone4.AllowUse, soundSet: _vcf.SOUNDS.SrnTone4.SoundSet), }; _mainSiren = new MainSiren(ref _tones); dual_siren = false; ElsUiPanel.SetUiDesc(_mainSiren.MainTones[_mainSiren.currentTone].Type, "SRN"); ElsUiPanel.SetUiDesc("--", "HRN"); }
public Siren(Vehicle vehicle, Vcfroot vcfroot, [Optional] IDictionary <string, object> data, IPatterns patt) { _vcf = vcfroot; _vehicle = vehicle; _patternController = patt; Function.Call(Hash.DISABLE_VEHICLE_IMPACT_EXPLOSION_ACTIVATION, _vehicle, true); Utils.DebugWriteLine(_vehicle.DisplayName); _tones = new Tones { horn = new Tone(vcfroot.SOUNDS.MainHorn.AudioString, _vehicle, ToneType.Horn, true), tone1 = new Tone(vcfroot.SOUNDS.SrnTone1.AudioString, _vehicle, ToneType.SrnTon1, vcfroot.SOUNDS.SrnTone1.AllowUse), tone2 = new Tone(vcfroot.SOUNDS.SrnTone2.AudioString, _vehicle, ToneType.SrnTon2, vcfroot.SOUNDS.SrnTone2.AllowUse), tone3 = new Tone(vcfroot.SOUNDS.SrnTone3.AudioString, _vehicle, ToneType.SrnTon3, vcfroot.SOUNDS.SrnTone3.AllowUse), tone4 = new Tone(vcfroot.SOUNDS.SrnTone4.AudioString, _vehicle, ToneType.SrnTon4, vcfroot.SOUNDS.SrnTone4.AllowUse), panicAlarm = new Tone(vcfroot.SOUNDS.PanicMde.AudioString, _vehicle, ToneType.SrnPnic, vcfroot.SOUNDS.PanicMde.AllowUse) }; dual_siren = false; _mainSiren = new MainSiren(ref _tones); if (data != null) { SetData(data); } ElsUiPanel.SetUiDesc(_mainSiren.currentTone.Type, "SRN"); ElsUiPanel.SetUiDesc("--", "HRN"); }
public Siren(Vehicle vehicle) { _vehicle = vehicle; Function.Call(Hash.DISABLE_VEHICLE_IMPACT_EXPLOSION_ACTIVATION, _vehicle, true); foreach (VCF.vcfroot vcfroot in VCF.ELSVehicle) { if (vcfroot.FileName == _vehicle.DisplayName) { _vcf = vcfroot; } } if (_vcf == null) { throw new Exception($"Their is no VCF file for this vehicle: {_vehicle.DisplayName}"); } _tones = new Tones { horn = new Tone(_vcf.SOUNDS.MainHorn.AudioString, _vehicle, ToneType.Horn), tone1 = new Tone(_vcf.SOUNDS.SrnTone1.AudioString, _vehicle, ToneType.SrnTon1), tone2 = new Tone(_vcf.SOUNDS.SrnTone2.AudioString, _vehicle, ToneType.SrnTon2), tone3 = new Tone(_vcf.SOUNDS.SrnTone3.AudioString, _vehicle, ToneType.SrnTon3), tone4 = new Tone(_vcf.SOUNDS.SrnTone4.AudioString, _vehicle, ToneType.SrnTon4) }; dual_siren = false; _mainSiren = new MainSiren(_tones); }