public Object CreateMainLoopTimer(MainServerLoop mainLoop, uint period)
 {
     myTimer = new Timer(period);
     myTimer.Elapsed += (sender, e) => {mainLoop();};
     myTimer.Enabled = true;
     return myTimer;
 }
 public Object CreateMainLoopTimer(MainServerLoop mainLoop, uint period)
 {
     myTimer          = new Timer(period);
     myTimer.Elapsed += (sender, e) => { mainLoop(); };
     myTimer.Enabled  = true;
     return(myTimer);
 }
Пример #3
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 public Object CreateMainLoopTimer(MainServerLoop mainLoop, uint period)
 {
     return CreateTimer((s) => {mainLoop();}, null, 0, period);
 }
Пример #4
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 public Object CreateMainLoopTimer(MainServerLoop mainLoop, uint period)
 {
     return(CreateTimer((s) => { mainLoop(); }, null, 0, period));
 }