public void placePlayerScoreInOrder(int[] dices, int numbersOfTurn) { switch (numbersOfTurns) { case 1: playerScores.setOnes(dices); break; case 2: playerScores.setTwos(dices); break; case 3: playerScores.setThrees(dices); break; case 4: playerScores.setFours(dices); break; case 5: playerScores.setFives(dices); break; case 6: playerScores.setSixes(dices); break; case 7: playerScores.setThreeOfAKind(dices); break; case 8: playerScores.setFourOfAKind(dices); break; case 9: playerScores.setFullHouse(dices); break; case 10: playerScores.setSmallStraight(dices); break; case 11: playerScores.setLargeStraight(dices); break; case 12: playerScores.setChance(dices); break; case 13: playerScores.setYahtzee(dices); break; default: m_mainMenuView.scoreInWrongPlace(); placePlayerScoreInOrder(dices, numbersOfTurns); break; } }