protected void WastedAllBallsEnd(object sender, EndGameEventArgs e) { Time.timeScale = 0; MainHelper mh = GameObject.Find("MainHelper").GetComponent <MainHelper>(); Game currentGame = mh.GetCurrentGame(); currentGame.GameInProgress = false; GameObject ballObj = null; ballObj = GameObject.Find("Ball"); GameObject.Find("Morpher").GetComponent <Morpher>().KillTheBall(); }