private void Awake() { ButtonPrefab = Resources.Load <ButtonUI>("Button"); ProgressbarPrefab = Resources.Load <SliderUI>("Progressbar"); MainCanvas = FindObjectOfType <Canvas>(); MainPanel = MainCanvas.GetComponentInChildren <LayoutGroup>(); }
private void Awake() { ButtonPrefab = Resources.Load <ButtonUi>("Button"); DropdownPrefab = Resources.Load <DropdownUi>("Dropdown"); TogglePrefab = Resources.Load <ToggleUi>("Toggle"); SliderPrefab = Resources.Load <SliderUI>("Slider"); MainCanvas = FindObjectOfType <Canvas>(); ProgressbarPrefab = Resources.Load <SliderUI>("Progressbar"); MainPanel = MainCanvas.GetComponentInChildren <LayoutGroup>(); }