public static Mail_Request_ListProto GetProto(byte[] buffer) { Mail_Request_ListProto proto = new Mail_Request_ListProto(); using (MMO_MemoryStream ms = new MMO_MemoryStream(buffer)) { } return(proto); }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.A)) { Mail_Request_ListProto protoMail = new Mail_Request_ListProto(); NetWorkSocket.Instance.SendMsg(protoMail.ToArray()); } }