public void Test_IComparable() { MagickGeometry first = new MagickGeometry(10, 5); Assert.AreEqual(0, first.CompareTo(first)); Assert.AreEqual(1, first.CompareTo(null)); Assert.IsFalse(first < null); Assert.IsFalse(first <= null); Assert.IsTrue(first > null); Assert.IsTrue(first >= null); Assert.IsTrue(null < first); Assert.IsTrue(null <= first); Assert.IsFalse(null > first); Assert.IsFalse(null >= first); MagickGeometry second = new MagickGeometry(5, 5); Assert.AreEqual(1, first.CompareTo(second)); Assert.IsFalse(first < second); Assert.IsFalse(first <= second); Assert.IsTrue(first > second); Assert.IsTrue(first >= second); second = new MagickGeometry(5, 10); Assert.AreEqual(0, first.CompareTo(second)); Assert.IsFalse(first == second); Assert.IsFalse(first < second); Assert.IsTrue(first <= second); Assert.IsFalse(first > second); Assert.IsTrue(first >= second); }
public void ShouldReturnZeroWhenInstancesAreNotEqual() { var first = new MagickGeometry(10, 5); var second = new MagickGeometry(5, 5); Assert.AreEqual(1, first.CompareTo(second)); }
public void ShouldReturnZeroWhenInstancesAreTheSame() { var first = new MagickGeometry(10, 5); Assert.AreEqual(0, first.CompareTo(first)); }
public void ShouldReturnOneWhenInstancesIsNull() { var first = new MagickGeometry(10, 5); Assert.AreEqual(1, first.CompareTo(null)); }