void InitFE7UMagicExtends(List <Control> controls) { MagicExtUnitBase.ValueChanged += X_SIM_ValueChanged; MagicExtUnitGrow.ValueChanged += X_SIM_ValueChanged; AddressList.SelectedIndexChanged += SelectedIndexChangedFE7UMagicExtends; this.InputFormRef.PreWriteHandler += WriteButtonFE7UMagicExtends; MagicExtUnitBase.Show(); MagicExtUnitBaseLabel.Show(); MagicExtUnitGrow.Show(); MagicExtUnitGrowLabel.Show(); X_SIM_MAGICEX_Label.Show(); X_SIM_MAGICEX_Value.Show(); U.SwapControlPosition(J_19, MagicExtUnitBaseLabel); U.SwapControlPosition(b19, MagicExtUnitBase); U.SwapControlPosition(X_SIM_SUM_RATE_Label, X_SIM_MAGICEX_Label); U.SwapControlPosition(X_SIM_SUM_RATE, X_SIM_MAGICEX_Value); }
void InitFE8NMagicExtends(List <Control> controls) { MagicExtUnitBase.ValueChanged += X_SIM_ValueChanged; MagicExtUnitGrow.ValueChanged += X_SIM_ValueChanged; InputFormRef.makeLinkEventHandler("", controls, B50, MagicExtUnitBase, 50, "MAGICEX", new string[] { }); InputFormRef.makeLinkEventHandler("", controls, B51, MagicExtUnitGrow, 51, "MAGICEX", new string[] { }); MagicExtUnitBase.Show(); MagicExtUnitBaseLabel.Show(); MagicExtUnitGrow.Show(); MagicExtUnitGrowLabel.Show(); X_SIM_MAGICEX_Label.Show(); X_SIM_MAGICEX_Value.Show(); U.SwapControlPosition(J_19, MagicExtUnitBaseLabel); U.SwapControlPosition(b19, MagicExtUnitBase); U.SwapControlPosition(X_SIM_SUM_RATE_Label, X_SIM_MAGICEX_Label); U.SwapControlPosition(X_SIM_SUM_RATE, X_SIM_MAGICEX_Value); }
private void ItemForm_Load(object sender, EventArgs e) { List <Control> controls = InputFormRef.GetAllControls(this); ToolTipEx tooltip = InputFormRef.GetToolTip <ItemForm>(); InputFormRef.LoadCheckboxesResource("item_checkbox_", controls, tooltip, "", "L_8_BIT_", "L_9_BIT_", "L_10_BIT_", "L_11_BIT_"); FE8UItemSkill(); //英語版の魔法分離パッチ MagicSplitUtil.magic_split_enum magic_split = MagicSplitUtil.SearchMagicSplit(); if (magic_split == MagicSplitUtil.magic_split_enum.FE8UMAGIC || magic_split == MagicSplitUtil.magic_split_enum.FE7UMAGIC) { MagicExtUnitBaseLabel.Show(); MagicExtUnitBase.Show(); } VennouWeaponLockArray(controls); this.AddressList.Focus(); }