void ReleaseDesignerOutlets() { if (BoxFour != null) { BoxFour.Dispose(); BoxFour = null; } if (BoxOne != null) { BoxOne.Dispose(); BoxOne = null; } if (BoxThree != null) { BoxThree.Dispose(); BoxThree = null; } if (BoxTwo != null) { BoxTwo.Dispose(); BoxTwo = null; } if (BackgroundBox != null) { BackgroundBox.Dispose(); BackgroundBox = null; } }
void ReleaseDesignerOutlets () { if (BoxFour != null) { BoxFour.Dispose (); BoxFour = null; } if (BoxOne != null) { BoxOne.Dispose (); BoxOne = null; } if (BoxThree != null) { BoxThree.Dispose (); BoxThree = null; } if (BoxTwo != null) { BoxTwo.Dispose (); BoxTwo = null; } if (BackgroundBox != null) { BackgroundBox.Dispose (); BackgroundBox = null; } }