private void Start() { Vector3 _testVec = new Vector3(0, 1, 0); Vector3 _testVec2 = new Vector3(1, 0, 0); MV_Vector3 _testMVVec = new MV_Vector3(0, 1, 0); MV_Vector3 _testMVVec2 = new MV_Vector3(1, 0, 0); //Debug.Log(_testVec); //Debug.Log(_testMVVec); //Debug.Log(_testVec[1]); //Debug.Log(_testMVVec[1]); //Debug.Log(Vector3.Angle(_testVec, _testVec2)); //Debug.Log(MV_Vector3.Angle(_testMVVec, _testMVVec2)); }
public void test() { MV_Vector3 vec = new MV_Vector3(1, 1, 1); Vector3 test = vec; }