public Entity Addevent_IO_OnRelease(MTON._enum.GPAD newGPAD) { var component = _event_IO_OnReleaseComponentPool.Count > 0 ? _event_IO_OnReleaseComponentPool.Pop() : new event_IO_OnReleaseComponent(); component.GPAD = newGPAD; return(AddComponent(ComponentIds.event_IO_OnRelease, component)); }
public Entity AddeventGamePad(int newID, MTON._enum.GPAD newGpad) { var component = _eventGamePadComponentPool.Count > 0 ? _eventGamePadComponentPool.Pop() : new eventGamePadComponent(); component.ID = newID; component.gpad = newGpad; return(AddComponent(ComponentIds.eventGamePad, component)); }
public Entity Replaceevent_IO_OnRelease(MTON._enum.GPAD newGPAD) { var previousComponent = hasevent_IO_OnRelease ? event_IO_OnRelease : null; var component = _event_IO_OnReleaseComponentPool.Count > 0 ? _event_IO_OnReleaseComponentPool.Pop() : new event_IO_OnReleaseComponent(); component.GPAD = newGPAD; ReplaceComponent(ComponentIds.event_IO_OnRelease, component); if (previousComponent != null) { _event_IO_OnReleaseComponentPool.Push(previousComponent); } return(this); }
public Entity ReplaceeventGamePad(int newID, MTON._enum.GPAD newGpad) { var previousComponent = haseventGamePad ? eventGamePad : null; var component = _eventGamePadComponentPool.Count > 0 ? _eventGamePadComponentPool.Pop() : new eventGamePadComponent(); component.ID = newID; component.gpad = newGpad; ReplaceComponent(ComponentIds.eventGamePad, component); if (previousComponent != null) { _eventGamePadComponentPool.Push(previousComponent); } return(this); }