// Use this for initialization void Start() { UI_Panel = GameObject.Find("Panel"); UI_Text.SetActive(false); PC_Move = GameObject.Find("MS_PC").GetComponent <MS_PC_Movement>(); }
// Use this for initialization void Start() { PC_move = GetComponentInParent <MS_PC_Movement>(); }
// Use this for initialization void Start() { UI_Panel = GameObject.Find("Panel"); UI_Tutorial = GameObject.Find("Tutorial_Text"); PC_Move = GameObject.Find("MS_PC").GetComponent <MS_PC_Movement>(); }