Пример #1
0
        public override void Initialize()
        {
            Texture2D texture = CCApplication.SharedApplication.Content.Load <Texture2D>("box2d/Terrain");

            _terrain.ApplyTexture(texture, new Vector2(400, 0), InsideTerrainTest);

            base.Initialize();
        }
        public override void Initialize()
        {
            Texture2D texture = GameInstance.Content.Load <Texture2D>("Terrain");

            _terrain.ApplyTexture(texture, new Vector2(400, 0), InsideTerrainTest);

            base.Initialize();
        }