public override void OnShow(object msg) { base.OnShow(msg); MSG_WarningHUDInfo info = msg as MSG_WarningHUDInfo; m_Text.text = TableUtil.GetLanguageString(info.languageId); CfgEternityProxy cfgEternityProxy = GameFacade.Instance.RetrieveProxy(ProxyName.CfgEternityProxy) as CfgEternityProxy; if (info.time > 0) { UIManager.Instance.StartCoroutine(Excute(info.time, () => { UIManager.Instance.ClosePanel(UIPanel.HudWarning); })); } }
/// <summary> /// 播放入侵2效果(专门给区域-精英战用的) /// </summary> private void PlayInvadedTwo(ulong aiUid) { if (aiUid <= 0) { return; } SpacecraftEntity AI = m_GameplayProxy.GetEntityById <SpacecraftEntity>((uint)aiUid); if (AI) { Npc npc = AI.GetNPCTemplateVO(); if (npc.Behavior > 0) { PlotBehavior plotBehavior = m_CfgEternityProxy.PlotBehaviorsByKey((uint)npc.Behavior); /// 特效 string fightBeginFx = plotBehavior.FightBeginFx; if (!string.IsNullOrEmpty(fightBeginFx)) { SpacecraftEntity main = m_GameplayProxy.GetEntityById <SpacecraftEntity>(m_GameplayProxy.GetMainPlayerUID()); m_AIActionEffect = EffectManager.GetInstance().CreateEffect(fightBeginFx, EffectManager.GetEffectGroupNameInSpace(true)); m_AIActionEffect.transform.SetParent(main.GetSkinRootTransform(), false); m_AIActionEffect.SetCreateForMainPlayer(true); /// 特效声音 if (plotBehavior.FightBeginFxSound > 0) { WwiseUtil.PlaySound((int)plotBehavior.FightBeginFxSound, false, null); } } /// HUD if (Enum.TryParse(plotBehavior.FightBeginHud, out UIPanel panelName)) { MSG_WarningHUDInfo info = new MSG_WarningHUDInfo(); info.languageId = plotBehavior.FightBeginHudText; info.time = plotBehavior.FightBeginHudTime; UIManager.Instance.OpenPanel(panelName, info); } CreateSoundBox(aiUid); if (plotBehavior.FightBeginVideo > 0) { SendNotification((int)plotBehavior.FightBeginVideo); } } } }