public void SetPart(MSBBB.Part.Collision part) { setBasePart(part); HitFilterID = part.HitFilterID; SoundSpaceType = part.SoundSpaceType; EnvLightMapSpotIndex = part.EnvLightMapSpotIndex; ReflectPlaneHeight = part.ReflectPlaneHeight; MapNameID = part.MapNameID; UnkT08b = part.UnkT08b; DisableBonfireEntityID = part.DisableBonfireEntityID; PlayRegionID = part.PlayRegionID; LockCamID1 = part.LockCamID1; LockCamID2 = part.LockCamID2; UnkHitName = part.UnkHitName; UnkT14 = part.UnkT14; UnkT18 = part.UnkT18; UnkT1C = part.UnkT1C; UnkT20 = part.UnkT20; UnkT24 = part.UnkT24; UnkT38 = part.UnkT38; UnkT40 = part.UnkT40; UnkT44 = part.UnkT44; UnkT48 = part.UnkT48; UnkT4C = part.UnkT4C; UnkT70 = part.UnkT70; UnkT74 = part.UnkT74; }
public override void SetPart(MSBBB.Part bpart) { var part = (MSBBB.Part.Collision)bpart; setBasePart(part); GParamConfig = gameObject.AddComponent <MSBBBGParamConfig>(); GParamConfig.setStruct(part.Gparam); UnkStruct4 = gameObject.AddComponent <MSBBBUnkStruct4>(); UnkStruct4.setStruct(part.Unk4); HitFilterID = part.HitFilterID; SoundSpaceType = part.SoundSpaceType; EnvLightMapSpotIndex = part.EnvLightMapSpotIndex; ReflectPlaneHeight = part.ReflectPlaneHeight; MapNameID = part.MapNameID; UnkT08b = part.UnkT08b; DisableBonfireEntityID = part.DisableBonfireEntityID; PlayRegionID = part.PlayRegionID; LockCamID1 = part.LockCamID1; LockCamID2 = part.LockCamID2; UnkHitName = part.UnkHitName; UnkT14 = part.UnkT14; }