Пример #1
0
 public MSB3.Part.MapPiece Serialize(GameObject parent)
 {
     var part = new MSB3.Part.MapPiece(parent.name);
     _Serialize(part, parent);
     part.Gparam = GParamConfig.Serialize();
     return part;
 }
Пример #2
0
 public void SetPart(MSB3.Part.MapPiece part)
 {
     setBasePart(part);
     LightParamID = part.LightParamID;
     FogParamID   = part.FogParamID;
     UnkT10       = part.UnkT10;
     UnkT14       = part.UnkT14;
 }
Пример #3
0
    public MSB3.Part.MapPiece Serialize(GameObject parent)
    {
        var part = new MSB3.Part.MapPiece(ID, parent.name);

        _Serialize(part, parent);
        part.LightParamID = LightParamID;
        part.FogParamID   = FogParamID;
        part.UnkT10       = UnkT10;
        part.UnkT14       = UnkT14;
        return(part);
    }
Пример #4
0
 public void SetPart(MSB3.Part.MapPiece part)
 {
     setBasePart(part);
     GParamConfig = gameObject.AddComponent<MSB3GParamConfig>();
     GParamConfig.setStruct(part.Gparam);
 }