private void PopulateChangePropertiesSubMenu(MOG_Ini specialMenuIni, string menu, MenuItem menuRoot, MogMenuItem_Click method)
        {
            // Loop through all the keys of this section and recursivly add all of them to the menu
            for (int x = 0; x < specialMenuIni.CountProperty(menu, "MenuItem"); x++)
            {
                string option = specialMenuIni.GetKeyPropertyNameByIndex(menu, "MenuItem", x);

                // Check if this menu item is an actual item or a pointer to another menu.
                // Do this by checking for a matching section?
                if (specialMenuIni.SectionExist(option))
                {
                    // Create the subMenu
                    MenuItem subMenu = new MenuItem();
                    subMenu.Text = option.ToLower().Replace("menu", "");
                    PopulateChangePropertiesSubMenu(specialMenuIni, option, subMenu, method);
                    menuRoot.MenuItems.Add(subMenu);
                }
                else
                {
                    // Add menu item
                    menuRoot.MenuItems.Add(AddChangePropertiesToolsMenu(specialMenuIni, option, method));
                }
            }
        }