Пример #1
0
        public void SendChannelModesToJoiner(ChatChannelUser joiner)
        {
            string modes = Property.ChannelMode.GetChannelMode();

            string modesMessage =
                MODEReply.BuildChannelModesReply(
                    joiner, Property.ChannelName, modes);

            joiner.Session.SendAsync(modesMessage);
        }
Пример #2
0
 protected override void BuildNormalResponse()
 {
     base.BuildNormalResponse();
     if (_request.RequestType == ModeRequestType.GetChannelModes)
     {
         string modes = _channel.Property.ChannelMode.GetChannelMode();
         _sendingBuffer = MODEReply.BuildModeReply(
             _channel.Property.ChannelName, modes);
     }
 }
Пример #3
0
        public void MultiCastJoin(ChatChannelUser joiner)
        {
            string joinMessage =
                JOINReply.BuildJoinReply(
                    joiner, Property.ChannelName);

            string modes =
                Property.ChannelMode.GetChannelMode();

            joinMessage +=
                MODEReply.BuildModeReply(
                    Property.ChannelName, modes);

            MultiCast(joinMessage);
        }
Пример #4
0
        public void SendChannelUsersToJoiner(ChatChannelUser joiner)
        {
            string modes = Property.ChannelMode.GetChannelMode();

            string buffer =
                MODEReply.BuildModeReply(
                    Property.ChannelName, modes);

            string nicks = "";

            foreach (var user in Property.ChannelUsers)
            {
                if (user.IsChannelCreator)
                {
                    nicks += "@" + user.UserInfo.NickName + " ";
                }
                else
                {
                    nicks += user.UserInfo.NickName + " ";
                }
            }

            // crysis2's nickname is * length =1
            if (nicks.Length < 1)
            {
                return;
            }

            //if user equals last user in channel we do not add space after it
            nicks = nicks.Substring(0, nicks.Length - 1);

            //check the message :@<nickname> whether broadcast char @ ?
            buffer += NAMEReply.BuildNameReply(
                joiner.UserInfo.NickName, Property.ChannelName, nicks);

            buffer += NAMEReply.BuildEndOfNameReply(
                joiner.UserInfo.NickName, Property.ChannelName);

            joiner.Session.SendAsync(buffer);
        }