/// <summary> /// Handler when Rewind button has been triggered. /// Moves the play head backward. /// </summary> /// <param name="triggerReading">Unused parameter</param> private void Rewind(float triggerReading) { #if PLATFORM_LUMIN // Note: this calls the int version of seek. // This moves the playhead by an offset in ms _mediaPlayer.Seek(_rewindMS); #endif }