/// <summary>
        /// Raises the webcam texture to mat helper initialized event.
        /// </summary>
        public void OnWebCamTextureToMatHelperInitialized()
        {
            Debug.Log("OnWebCamTextureToMatHelperInitialized");

            Mat webCamTextureMat = webCamTextureToMatHelper.GetMat();

            InitializeCalibraton(webCamTextureMat);
        }
Пример #2
0
        /// <summary>
        /// Raises the webcam texture to mat helper initialized event.
        /// </summary>
        public void OnWebCamTextureToMatHelperInitialized()
        {
            Debug.Log("OnWebCamTextureToMatHelperInitialized");

            Mat webCamTextureMat = webCamTextureToMatHelper.GetMat();
            Mat downscaleMat     = imageOptimizationHelper.GetDownScaleMat(webCamTextureMat);

            texture = new Texture2D(webCamTextureMat.cols(), webCamTextureMat.rows(), TextureFormat.RGBA32, false);

            gameObject.GetComponent <Renderer>().material.mainTexture = texture;

            //            gameObject.transform.localScale = new Vector3 (webCamTextureMat.cols (), webCamTextureMat.rows (), 1);
            //            Debug.Log ("Screen.width " + Screen.width + " Screen.height " + Screen.height + " Screen.orientation " + Screen.orientation);

            if (fpsMonitor != null)
            {
                fpsMonitor.Add("width", webCamTextureMat.width().ToString());
                fpsMonitor.Add("height", webCamTextureMat.height().ToString());
                fpsMonitor.Add("orientation", Screen.orientation.ToString());
                fpsMonitor.Add("downscaleRaito", imageOptimizationHelper.downscaleRatio.ToString());
                fpsMonitor.Add("frameSkippingRatio", imageOptimizationHelper.frameSkippingRatio.ToString());
                fpsMonitor.Add("downscale_width", downscaleMat.width().ToString());
                fpsMonitor.Add("downscale_height", downscaleMat.height().ToString());
                fpsMonitor.Add("orientation", Screen.orientation.ToString());
            }


            //float width = webCamTextureMat.width();
            //float height = webCamTextureMat.height();

            //float widthScale = (float)Screen.width / width;
            //float heightScale = (float)Screen.height / height;
            //if (widthScale < heightScale)
            //{
            //    Camera.main.orthographicSize = (width * (float)Screen.height / (float)Screen.width) / 2;
            //}
            //else
            //{
            //    Camera.main.orthographicSize = height / 2;
            //}

            rgbaMat = new Mat(webCamTextureMat.rows(), webCamTextureMat.cols(), CvType.CV_8UC4);
            bgrMat  = new Mat(downscaleMat.rows(), downscaleMat.cols(), CvType.CV_8UC3);


            //Main Process
            Process();
        }
Пример #3
0
        /// <summary>
        /// Raises the webcam texture to mat helper initialized event.
        /// </summary>
        public void OnWebCamTextureToMatHelperInitialized()
        {
            Debug.Log("OnWebCamTextureToMatHelperInitialized");

            Mat webCamTextureMat = webCamTextureToMatHelper.GetMat();

            texture = new Texture2D(webCamTextureMat.cols(), webCamTextureMat.rows(), TextureFormat.RGBA32, false);

            gameObject.GetComponent <Renderer> ().material.mainTexture = texture;

//            gameObject.transform.localScale = new Vector3 (webCamTextureMat.cols (), webCamTextureMat.rows (), 1);
//            Debug.Log ("Screen.width " + Screen.width + " Screen.height " + Screen.height + " Screen.orientation " + Screen.orientation);

            if (fpsMonitor != null)
            {
                fpsMonitor.Add("deviceName", webCamTextureToMatHelper.GetDeviceName().ToString());
                fpsMonitor.Add("width", webCamTextureToMatHelper.GetWidth().ToString());
                fpsMonitor.Add("height", webCamTextureToMatHelper.GetHeight().ToString());
//                fpsMonitor.Add ("videoRotationAngle", webCamTextureToMatHelper.GetWebCamTexture ().videoRotationAngle.ToString ());
//                fpsMonitor.Add ("videoVerticallyMirrored", webCamTextureToMatHelper.GetWebCamTexture ().videoVerticallyMirrored.ToString ());
                fpsMonitor.Add("camera fps", webCamTextureToMatHelper.GetFPS().ToString());
                fpsMonitor.Add("isFrontFacing", webCamTextureToMatHelper.IsFrontFacing().ToString());
                fpsMonitor.Add("rotate90Degree", webCamTextureToMatHelper.rotate90Degree.ToString());
                fpsMonitor.Add("flipVertical", webCamTextureToMatHelper.flipVertical.ToString());
                fpsMonitor.Add("flipHorizontal", webCamTextureToMatHelper.flipHorizontal.ToString());
                fpsMonitor.Add("orientation", Screen.orientation.ToString());
            }


//            float width = webCamTextureMat.width ();
//            float height = webCamTextureMat.height ();
//
//            float widthScale = (float)Screen.width / width;
//            float heightScale = (float)Screen.height / height;
//            if (widthScale < heightScale) {
//                Camera.main.orthographicSize = (width * (float)Screen.height / (float)Screen.width) / 2;
//            } else {
//                Camera.main.orthographicSize = height / 2;
//            }


            grayMat = new Mat(webCamTextureMat.rows(), webCamTextureMat.cols(), CvType.CV_8UC1);

            faces = new MatOfRect();
        }